I'm sure you've heard about the loudness wars. Synthtopia recently posted a video on the
mastering engineer's perspective
As soon as the music leaves the mastering studio, the experience rapidly degrades. The signal to noise ratio of an iPod/iPhone is around 80dB and they're the predominant medium today.
Let's imagine a future world where this isn't the case, where routine everyday music quality is a fully-immersive experience and the entire dynamic and frequency range can be appreciated.
We're ultimately limited by the thermal noise of a electrical component, the sound of the atoms themselves moving around at around at room temperature: -127.5dB. A 24-bit word at 6dB per bit comes out to accommodating 144dB range. In theory, a 24-bit audio file can encompass the full dynamic range the physical world has to offer. Most audio interfaces come up far shorter, but something with a 120dB range would be considered excellent.
How we master music today, compressing the total dynamic range into a few bits, is going to sound comical and flat. This brings me to a side point about the historical significance of the 20th century recording industry and usage rights. This whole business model is a minor blip in the history of music. Since our lifetimes happen to fall during this blip, we are conditioned to believe that this is The Way, but it isn't. Not in the grand historical view. Rights encumbered media will rightly give way to other, more useful models such as Creative Commons. Culture is resampling. Yes, multitrack audio can be remixed and remastered, but most will not and our ancestors will see this period of music as both rights encumbered (due to copyright creep) and low resolution.
Where I'm going with this is the issue of abstraction and interpretation.
I've said in the past, the role of a composer is to get the sound out of their head into the head(s) of the audience. The composer could perform a piece directly, but more complicated orchestrations involved ensembles of musicians. In this case, an abstraction of the sound is required in the form of a written language we know as musical notation.
This language is very low bit rate. The data compresses to a very compact form. This requires interpretation on the part of the musician, and this itself is an art. The composed piece can be performed various ways, but the heart of the original piece beats within.
In the 1940s, composers began to be able to manipulate sound directly thanks to the invention of magnetic tape. The audio became the final product. Audio quality has since improved dramatically, and many examples of early
musique concrète, sound old, which may or may not be an issue, depending on circumstance.
We hear Beethoven's music today, not because it was recorded when he was alive, but because we are able to interpret his musical abstraction and render it using the latest audio technology. This reinterpretation can happen over and over and re-rendered with the latest technology.
The dichotomy of written music and recorded music is expressed in our copyright laws. We have a SR form for sound recording copyright and PA for the written work. In the US, radio stations pay performance rights organizations which distribute money to publishers and songwriters for use, but not the artists who recorded the work. Satellite (and internet) radio stations play by a different set of rules where songwriters/publishers and artists are both paid.
I sometimes like to think of a hypothetical composer who wishes to control all aspects of a sound, unencumbered by the various limitations imposed by traditional instruments. Please don't misunderstand, I'm all for musicians, interpretation, ensembles, etc… but this process represents a relatively huge unexplored area. Sometimes trying to express a viewpoint is made more difficult by an urge to try to adopt an extremist standpoint and defend it from all edge cases. That is absurd. I just want to take you to the edge and have you think about the implications.
If you were such a composer, why wouldn't you want to work with a synthesizer? Why wouldn't you want to free yourself of every limitation of the past? I'm not saying a synthesizer answers all problems, nor am I saying a synthesizer is capable of fulfilling the "any sound imaginable" promise that was thrown around at the time of its introduction. However, I do it feel it is a powerful tool and its promise has largely been squandered.
I think the proper role of the synthesizer is to do things that can only be done on a synthesizer. This is one reason why I like working with Risset rhythms right now. It is something the brain can understand, but would be difficult or impossible for musicians to pull of convincingly. Therefore, it is something that has to be rendered synthetically.
Successfully leveraging the synthesizer as tool for the expression of music requires a perfect storm of abilities. You have to be a composer, know how to structure a composition, form, harmony and melody. You have to be an orchestrator; an art as difficult as composition, but appreciated to a lesser extent, and complicated by the amorphous and exceptionally wide gamut of possibility offered by the synthesizer. You have to be a musician; understand phrasing, dynamics and delivery. You have to be a synthesist, understand acoustics, recording technology, electronics, principles of synthesis. You also have to have a personality that can put all this together and have a drive to get something done. Oh, and you have to have access to the tools to make this all happen.
I'm not saying I'm successful at any of those things, but I have the desire to try.
I think people, in general, are fairly myopic, thinking only about what happens within their life. It is interesting to watch an organization like Harvard, with its thirst for real estate, and the related planning that transcends a human lifetime, a very real version of monopoly.
Here is the thing. If you're working in the field of rendered audio, there isn't an abstraction of your music. It will never be any better sounding than it already is. There is no way to (posthumously) re-render your work to be appreciated at a higher resolution.*
…unless you're working exclusively in an environment like csound. Here we have another example of the duality of music: a score of a performance and an orchestra definition that plays it. Assuming your piece doesn't use any recorded audio and is entirely synthetic, it has unlimited resolution.
Yeah, I think about this because we leave traces of our existence like never before. Before the internet and going digital, what we left behind was limited to our genes, written works like diaries and photos and various physical belongings. Now nothing
really goes away and everything is indexed and searchable. I'm not saying what I'm doing will be of interest to anyone of the future, but if I were born in 2110, I'd probably at some point look up the history of my great-grandparents. (Hi, there.)
The process of making music varies from individual to individual. Some people can work artistically in csound, and many are building better tools to make it more and more approachable. I've been flailing away at synthesizers for 25 years now and have a good handle on what sort of process works for me musically, and csound never sang to me. Likewise, my process of using volta and a modular won't work for someone else.
Much of the effort we put into our music has a lot to do with the art of rendering the audio. Not all synthetic works can be disassembled to musical notation. I'm not assigning a value judgement either way. Some of my pieces could and some could not, but the ability to abstract and reinterpret the music could be considered a form of future proofing.
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* Could recorded audio be re-rendered at higher resolutions? Yeah, arguably you could see a process like this be developed, but it would ultimately be the same as running a stereo mix through a surround encoder for multichannel audio (surround repurposing). It isn't the same thing as real surround and is universally reviled. Another example is up-sampling DVD to HD video.
Creative Commons image by
Leonrw